Between 2808 and 2819, the lance composition is determined using two. This lance composition is one of my favorites because it can work for a lot of games at 4-6k BV. Ral Partha used the range of catalog codes from 10-800 to 10-899 for BattleTech box sets. My clan tech medium lance is 4. This formation consists of five OmniMechs or, in the case of garrison and some. I really like the Lance composition options in this game, especially in multiplayer where you can set a limit to the value of your lance and must balance it out accordingly. Atlanta Hawks. BATTLETECH. Can be used for either BattleTech or Alpha Strike tabletop games. The Star League Defense Force. Or hold the line without brawlers and fire support 'mechs. Assault 400 tons Heavy 300 tons Medium 220 tons Light 140 tons. 36 units total, 40 if it has a command lance. I'm not entirely sure how to build the most effective composition. Only real rules on unit composition I’m aware of would be the Lance types listed in the rule book. The exact. but like, one people actually care about. ago. The Northwind Highlanders unit was founded in 2362 with the formation of the First Kearny Highlanders by Clan Stuart, a group of Scots that included the descendants of the last. 9K subscribers in the roguetech community. As for lance composition, I generally prefer: an assault missile boat and an assault sniper, parked in cover somewhere with good sightlines, and maybe terrain cover to pull back to if necessary. This mech has 380. I've never played the tabletop game or read any of the novels either. 37K subscribers in the Battletechgame community. The biggest issue is that it. BattleCorps BattleCorps. C3i is +5% increase per mech in the network. BattleTech (stylized as BATTLETECH) is a Turn-Based Tactics/Team Management Sim Mecha Game based on the classic tabletop game of the same name developed by Harebrained Schemes, a company founded by franchise co-creator Jordan Weisman, and published by Paradox Interactive. I usually end every mission in 5-10 minutes max just dropping 3 assaults and 1 heavy. It is the 31st Century and mankind is once again at war The battlefields of the future are dominated by huge war machines know as Battlemechs. Logged. This campaign will lower your reputation with House Liao by -64. If overall range is longer than the lead will keep lance at a distance and engage from range, while deploying fast movers to intercept incoming mechs. Every unit is different, but the ratios in a standard 4th SW mech regiment would be 1 platoon of infantry & 2 aerospace units per battalion of mechs. In this week’s tabletop post we are going full Battletech by exploring some starting lance ideas. The biggest engine rating in Battletech universe, for mechs, is 400. BattleTech Mini Force Pack: ComStar Command Level II. and the Battlemaster, Victor, Catapult and the Marauder or Uziel would make for a nice Heavy Davion lance. Determine Company Composition 333 Determine Lance Composition 333 Roll on Random Assignment Tables 334 WARFARE SYMBOLOGY 336 BATTLEFORCE: CONVERSION RULES. IS Clan. Their signature light mechs are the Valkyrie and the Javelin, both 30 tons. Get past all the intro stuff. The Kell Hounds are one of the most celebrated mercenary units in the Inner Sphere. « Reply #1 on: 10 July 2022, 12:33:54 ». CryptoThe Star League Defense Force (SLDF) was the principal military force defending the Star League, a conglomeration of star systems within roughly 500 light years of Terra. If they are mech/tank/infantry companies, each is 3 platoons of 4 tanks/squads. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. net earlier today and came across the notion of augmented armor lances (specifically, 2 battlemechs with four combat vehicles), which I think might be a fairly balanced way to apply them. Hunchback 4J. Command lance: these are usually a mix of all four weight classes with specialty mechs for different roles as needed/dealer's choice. Nothing else comes close without mods. AC5, L-lasers, PPC, LRM, and later on Gauss are my weapons of choice. Fixed an issue where achievements regarding lance composition could be unlocked by using lances of less than 4 'Mechs. BattleTech. The infamous Black Widow Company was a semi-independent unit within the larger mercenary unit Wolf's Dragoons, formed and led throughout its existence by Natasha Kerensky, the "Black Widow". BattleTech Dossiers: Jason Zaklan BD:JZ. Another application could be that some poorer factions could try to repurpose some of their mechs for long range fire support by sacrificing mobility and cramming heavier long range weaponry in order to avoid having to use a. Lance formation abilities can make them really useful. Completely randomly. The others are more broadly used by all the Successor States. I run my base killer lance with a similar build: Heavy with juggernaut and piloting, ac20 mech with breaching shot and piloting, a light scout with tactics and piloting, and a lrm support with tactics and gunnery. As Schmuddelkatz said, a Steiner lance. Company would be lance (4) of mechs, Lance (2) of fighters. [3] The 1st Kathil Uhlans in their defense of Kathil in the 4th Succession war used a lance of urbies. So I've fallen back down into the rabbit hole that is vanilla Battletech again. Disregarding the RCT unit archetype as it isn’t an implemented style of unit composition within the first succession war. hpgstation. The others are Guts with Mastery of Gunnery or Mobility. Battle Armour Squad (lance equivalent): 4-6 squads (4-6 BA per squad. In all but the earliest years in BT, any mech can be used by any faction - salvage is common and required to keep mechs running. Founded in 2319 by the empire-builder Shiro Kurita, the Combine has been ruled as a hereditary dictatorship by the Coordinators of House Kurita. Battle of Tukayyid BoT. net article on Inner Sphere Military Structure says, "A standard lance consists of one light, one medium, and two heavy BattleMechs. Lance leader: Wraith High speed, mobility and accurate weaponry allows for lance leaders to provide muscle and firepower at speed. 2 firestarters: standard trooper and also good. The box also provides. It's not so much about the loadout (though that is very important) as it is about lance composition that works with your loadouts. Lance 1 - Flankers/Harassers. An ECM in an assault lance, especially on a Cyclops or a Narc/Tag platform, can be amazing. Then when your Lance takes to the field, you can hinge it’s Composition on a pair of Assault BattleMechs, each tailored (in my opinion) perfectly to their own intrinsic strengths. BattleTech is a good game, but has many of the same issues you mentioned for MW5 ironically. Randomize your starting lance. reReddit: Top posts of January 4, 2022. Bless you, OP. We all know that pretty much any mech can be used by any merc outfit or house in any situation, but what can you come up with that makes someone look at the lance and say "Yup, that's a <House X> lance all right!". Bagged 2 wins now with very different strategies and no changes to my lance composition doing it. The load times are hard to blame on the mod -- this is a problem across the. That's more. I've found Tactics and gunnery for lrm support mechs the best for me. Catalyst Game Labs BattleTech: Northwind Highlanders Command Lance. As others have said, the variety of enemy and your own mech builds vary a lot in rogue tech so the lance rating is just an indicator. $3172. 0 coins. Think of a regiment as 3 battalions of mechs & a 4th (support) battalion composed of light armor, jump infantry, aerospace etc. No units in a Striker/Cavalry Lance may be of assault weight class or above. 6 3039;. Clan Diamond Shark. Also 3rd succession war era as the tech is. [3]The 1st Kathil Uhlans in their defense of Kathil in the 4th Succession war used a lance of urbies. High heatcost, but the highest base damage single-shots available in a non-Loading long-range weapon. Members Online. The basic Lance by weight is usually considered 1 Light mech, 2 Mediums and 1 Heavy. Lance composition: 2 Archers, 2 dedicated melee mechs (with jump jets and all related cheese). At least 1 of the spotters, like the Ostscout. Combat Lance: The lead will analyze lance composition to determine if overall combat range is long distance or short and compare that to the weapon ranges of targets on the field. 1. As of 3055, Cranston Snord had returned to Clinton with one lance while one battalion was sent to Edasich on garrison duty; the remainder of the unit. That's a fair take; I was basing it on the Standard Lance being 2 Heavies, 1 Medium, and 1 Light, but the argument of Mediums being the baseline due to the 30/40/20/10 split of L/M/H/A probably has more merit, too. Between 2808 and 2819, the lance composition is. Each side should have around 350 PV (skill 4) for 2x lances. They had a buttload of lance composition tools to compensate. One lance composed of his Phoenix Hawk, Lieutenant Ernest Hauptman's Shadow Hawk (the number two in the lance), and two Wasps was stationed. In fact, called shots became so routine I even forgot for a while that. Starweavers are probably the best transport in the game. Direct Fire Lance - BattleMech formation that stands behind the above. Destiny is a bit different, but also not a great system (IMO). Late-game Lance Composition. Lance that does the fighting, the jack of all trades, the workhorse. The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger -no assembly required!- along with four MechWarrior pilot cards and four Alpha Strike cards. But realistically when building forces you can mix and match mechs according to any metric you like. No units in a Striker/Cavalry Lance may be of assault weight class or above. Centurion. The well-balanced lances would probably be what I use most of the time, unless we actually end up with enough free time to bring everything in for one epic battle. in fact, a lot of things use 5 point clusters), 10 (AC/10, clan large lasers, PPCs), 15. The file is SimGameConstants. The Inner Sphere Direct Fire Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. BattleTech Rules. If you. an Assault/Support lance with assault mechs and LRMs, a scout lance, and a couple well-balanced lances for mixed duty. Depending on who you are up against urbie heavy matches can be hilarious. An initiative effects system providing random modifiers to gameplay in BattleTech or Alpha Strike; A deck to play the Free Worlds League card game Drax; or; A deck to play the traditional card game Poker. The Alpha Strike Lance is analogous the BattleTech lance. I’d recommend taking the hatchetman, centurion, grasshopper and trebuchet in one lance, and the longbow, zeus, banshee and stalker in another. Open the BattleTech save editor, give yourself the mechs you want to start with. . . You may also be interested in: Battletech: Contract Enemy Guide; Battletech: Tips and Tricks for BeginnersFixed an issue where achievements regarding lance composition could be unlocked by using lances of less than 4 'Mechs. 0 coins. Most regiments will only have 1-2 artillery units. because the. Between 2786 and 2807, the composition of randomly generated lances from the Eighth Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. dll that removes story difficulty boost for the rest of the other non-priority missions to be lore-friendly. What can you come up with as the stereotypical House lance, circa 3025, for any lance designation. The idea for lance in Battletech (mixed unit of 4 mechs) comes from that. Not knowing your lance composition and the actual situation in your mission, I still would bet, that this would be a prime example where applying sensor lock would nullify your issues in a glance. The Awesome and Stalker on the other hand are packing more power than both. It takes a long time to travel to missions, to wait for mech alterations, to heal injured mechwarriors, to watch your mechs walk across the field. Overview []. Hi, I'm at the Point of No Return where it tells me I'll need to be capable of fielding multiple fully-equipped lances. g. Ask 100 war-gamers/battletech players what the ideal unit composition is and you'll get 95 different answers. If you have mixed-range mechs it can be preferable to use each weapon against a target it can actually hit. 40 dmg base and up to 6 shots from that one gun per turn. ) Davion is pretty standard, Marik has fewer assaults (7. I have been a Battletech / Mechwarrior TTRPG. NFL. That's typically a bad idea for a lance-on-lance battle, but a company or higher level combat, it's less severe. stillyoinkgasp • 4 yr. Please refer to rules before posting. Subreddit for RogueTech, a mod for BattleTech from HBS. The Legion was also. I have 3 maxed out lancers who can multitarget and ignore guard driving the other king crab with same loadout as 1st one, an atlas sporting rarest ac 20 and lrm 20 in. Some would even go as far as to claim that these former prisoners of the Areseppi Correctional Facility have the Devil himself as their unseen benefactor. So i wanted a clear picture of what the implications of the category distribitions really meant. Battletech is for fun, build your lances however you want. They are Second Line Galaxies, so less Omni mechs/ Clan tech and more standard mechs/IS. Alternately, risk can be assumed and all 4 Mechs may be of a single type, for example four Brawling Hunchback-4G's (AC/20) with the player looking toward Sprint and Brace to best close the distance to Enemy Mechs before pummeling. Perfect for BattleTech and Alpha Strike action!You don't need to change percentages if you just change the default lance and make sure ti select default when starting the game. Higher end mediums and heavies. 4. The boxed set as a more developed introduction to BattleTech that complements the more compact BattleTech: Beginner Box boxed set (and its successor. I prefer medium pulse lasers. Shop Collectible Avatars. MAD-3R (3x UAC/2 + 4x ER MLas) - This is a total monster. Direct Fire Lance - BattleMech formation that stands behind the above mentioned Battle Lances and. Hover). With Khaled leading a frontal attack, Grayson led a lance underwater by the opposite side. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Philadelphia 76ers. This is a very good information. minneapolis st paul theater schedulesolid hexagon crochet cardigan. Every time a build a lance it depends on mission. ago. Shadow Hawk - Lori Kalmar. I'm still slightly confused about mech refitting but I'm trying to simplify that by just removing all JJ and. Check out Wolfnet as they have a pretty good tournament ruleset and do podcasts and YouTube tournaments. Laser as the default is a shelter idea. The 67 cards are made up of: 5 suits of 13 cards each, being one for each of the Successor States, including:The Saga of the Gray Death Legion is a series of books and stories about Grayson Carlyle and his famed mercenary unit, the Gray Death Legion. hpgstation. Sergeant; Posts: 132; Re: Vehicle Lance Composition NumbersRATs don't quite work that way. The more options there are to choose from, and the more variables to calculate, the longer. Rest of the lance gets the benefits. Through salvage, all things are possible. I personally, like having a wide range of capability in my lances, so I typically pick one hyper mobile light, a medium and heavy that are good at the close-mid. I usually run a scout/backstabber build with 2xML, 6xSL, 6xJJ, and 8. Given the age of the book, it stands to reason that Schmitt was. When. Business, Economics, and Finance. Since most of the uhlans were formerly members of the Kathil 3rd Militia Battalion. Add in a CP-10-Z with the Command Suite, and. Contents. ago. Sports. • 2 yr. One of the few exceptions to this rule is the strategic command Star, a formation first pioneered by Clan Wolf, but presumably based on the Star League's Air Lance formation. The Inner Sphere Striker Lance was created as a part of the. COMPANY (Co. From there they could be able to piece together a lance composition the way they want and have two solid mechs to start with. I have beaten the campaign, and now, while playing career mode, I'm creating my first assault lance (currently, only 1 of them is an assault mech) Usually, I had 1 mech dedicated to LRM, 1 mech dedicated to AC20 / or AC10 plus stuff, and two other less specific mechs. Campaign Operations page 56 details common force compositions. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the BattleTech Universe. All things BattleTech, including the tabletop games, miniatures, fiction and video games. They took the callsign names the Four Horsemen of the Apocalypse. When combined with weight class, it may drop "Battle", ie "Heavy Lance". The Kungsarme got folded into the Ghost Bear Touman as the Rasalhauge, Tundra, Taiga, and Polar Galaxies. There are times when it feels that way for sure. Battletech is still a crunch war game, and A Time of War expects you to resolve mech combat in the CBT or Alpha Strike systems. BATTLETECH now supports displays with 21:9, 64:27 and 43:18 aspect ratios. Once you're in the Argo, save and quit. If you like the content, feel free to subscribe GUIDESThis is a series. Tax included Delivery within 7 to 15 days (Neoprene mats 20 more days) BattleTech: Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. As for lance composition, pretty typical selection is a Light, two Mediums and a Heavy Mech, preferably capable of fighting at a mix of ranges and reasonably mobile. All things BattleTech, including the tabletop games, miniatures, fiction and video games. I think the example from FM:SLDF is a light lance made up of a Locust, two hovercraft and a jump infantry platoon. Brooklyn Format Lance Composition Advice? upvotes · comments. Lance composition for either should be one fast but sturdy mech to act as a scout, I like Shadowhawks, Thunderbolts, and Grasshoppers with Highlanders for end game if you want to go heavy. For the sake of clarity, various factions' principal aerospace formations are listed below. I use quotes as Lance composition is inherently flexible so as to allow for IS, ComStar, and especially the infinitely flexible Clan organizational practices. Right now most often my lance composition is just one mech with a jumpy long range setup, or I may try something like two mechs for an Attack & Defend or. We know that one of Davion’s signature Heavies is the Jagermech - 65 tons. Between 2808 and 2819, the lance composition is determined using two. Newbies had to learn all kinds of quick and dirty lessons. There were good people, but some of the hyper competitive got nuts. 18 votes, 16 comments. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs, and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. That whole Flashpoint is veey easy, all the opponents have no armor. The box also provides eight dry-erase cards, six of which are intended to directly support. I'll never have the best time in anything in these games (or any game), but I always have the best of times playing my way. I tend to play in the 25M bracket using 1 heavy, 2 mediums, and 1 light. Hi guys, i thought we should make this thread to discuss some MP strategy issues :-)Location: Sax Difficulty: 4. Reply reply KausticSwarm • You can dismount/swarm in the same action around. Battletech isn't the most balanced tournament style game since certain niche lists (like the savannah swarm) can really disrupt any sort of balanced play. I'm playing in an escalation league right now, building up from a single Mech to a full lance. My friends and I, in our late 20s, finally admitted to each other a…Minimum Formation Size: Opposing Force Size: LNC25-02 Lancelot, 60 tons, 1236 BV2 (G3 P4; 1705 BV2) BNC-3E Banshee, 95 tons, 1422 BV2 (G4 P6; 1350 BV2) ASN-21 Assassin, 40 tons, 749 BV2 (G4 P6; 711 BV2) DRG-1G Grand Dragon, 60 tons, 1300 BV2 (G4 P6; 1235 BV2) BJ-1 Blackjack, 45 tons, 949 BV2 (G5 P6; 816 BV2) BJ-1 Blackjack, 45 tons,. Command lance: these are usually a mix of all four weight classes with specialty mechs for different roles as needed/dealer's choice. Rest of weapons. $2748. ago. Between 2808 and 2819, the lance composition is. . Most people tend to sort them by speed profiles or by ranged weapons. So you might have a scout battalion for example that is comprised of a command lance, a company of very fast one-man. Higher end mediums and heavies. There's a bit of countering enemy type. You can do combined arms Company or battalion or regiment. Hello amazing Reddit MechWarriors, coming to you for advice on Lance composition, as I feel a bit in a rut heading to the middle of the campaign. About this item . 10 offers from $26. For a DCMS regiment, you're typically organizing your forces at the company and battalion level. minneapolis st paul theater scheduletotal eye care - colleyville. Aerospace lance: 2 units (A company would be 6 units) Infantry Platoon (lance equivalent): Anywhere from 8-28 depending on infantry type. Representing the Pillar of Steel in the Five Pillars which support the Combine, the DCMS is the center around which all life in the Combine revolves. Starting with the first generation of battle armor, the Sloth, Infiltrator Mk. Join. Jagermech -> Orion K (Align with Victoria's lance in Coronation Day) SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward) Use only the . A Star is commanded by a Star Commander. Anyway, I have run into a familiar issue so I thought I would turn to Reddit for some advice. 6000-8000 points will allow you to build a decent force. Unknown. Victor (w/uac20), Highlander, crappy LL catapult and my shiney new hatchetman for shits and giggles. First Lance; Second Lance; 3024 []. ECM and BAP and TAG. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs, and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. 24OCT UPDATE: Paradox is helping us get the word out about our BATTLETECH Friday Night Fights! See you there! 13SEP UPDATE: You are each cordially. My usual lance is. You could probably do company vs company (12v12) in less time than some standard lance vs Lance games of classic. So everything in the Command & Control area just start upgrading, get the Junkyard Leopard and the work on the Mech Control, then a Repaired Mech Bay, another Mech Control, rinse and repeat. See moreAs stated above, the game plan for this lance is “A nice Line/Battle Lance to hold the line”. Complicating matters further is the fact that different commanders make use of different tactics which can take mechs outside of their "Stock Roles" (i. Formerly known as Kincade's Rangers and Renshield's Dragoons. 4 3028 (Helm) 4. 0k. Tactics []. There's some caveats to that, also depends if you're playing Inner Sphere or Clans. My usual lance is. It combines four Points of either OmniMechs or Elementals with. Warhammer) or click the Randomize button and a list of units will be displayed. Sergeant; Posts: 132; Vehicle Lance Composition Numbers « on: 25 July 2021, 16:47:06. With BattleTech not having any kind of native mod support, setting up RogueTech is a little fiddly, but nothing too demanding. de. 4 3054. The answer is 3/5/3. For all things Battletech. . BattleCorps BattleCorps. So for C3/C3i networks: Multiply the number of units in the network by . 5 3028 (Valdis) 4. Scan this QR code to download the app now. It could be twelve mechs, it could be one mech, two fighters, three tanks and an infantry platoon. You may get some ammo explosions once in a while but you cannot rely on that, as you only get one try and the hit must hit the mech, then must hit the location, then pass the crit roll and then hit the actual internal slot with the ammo. Although composed mostly of misfits and troublemakers, the Black Widow Company was a dangerous elite fighting unit with a. Another way to divide the intro set mechs in to lances is to make them roughly equal. Battletech was originally designed with the idea of WW2 tanks slugging it out, not artillery wars. Lights are pretty effective at not being hit, but any mission that you can finish with a lance of lights can be finished even more quickly with higher firepower ones too. 234. For example the fairly rare stuff at the 2 and 12 entries come up much more/too commonly when rolling to fill in regiment-plus sized numbers. BattleTech Record Sheets: 3025 & 3026 3025/3026 BattleTech Record Sheets: 3050 3050 BattleTech Record Sheets: 3055 & 3058 3055/3058 BattleTech Record Sheets: 3060 3060 BattleTech Record Sheets: Upgrades Upgrades BattleTech Record Sheets: 3067 3067 BattleTech Field Manual: Capellan Confederation CCAF BattleTech Field Manual:. The only disadvantage this lance has lance is an overall lack of long-range firepower - which means VTOLs and other long-range combatants can become a problem if left unchecked - but the speed, mobility, and ability to retain firepower under sustained damage makes this lance absolutely brutal on the field. It consists of five Points working together to provide the most firepower in a unit with the smallest logistical footprint. I went with a lighter blue and gray. Most top-placing lists are taking 8 or 9 of them. My ideal lance lineup for each weight class is: Medium Hatchetman 3X: Great maneuverability and amazing melee fighter. Game Rules [] First Succession War []. I'm familiar with how build a lance/force in CBT - pick a tonnage/ BV/ scenario / OpFor (or whatever mechanism you personally prefer) and then go for it. What I do is combine one lance of transports with two platoons of infantry for a "mechanized infantry company". The two "medium" lances will have to be 3 mediums / 1 heavy each. Not knowing your lance composition and the actual situation in your mission, I still would bet, that this would be a prime example where applying sensor lock would nullify your issues in a glance. I was reading about lance composition on sarna. REALLY BIG ENGINE that is. Basically max weight of each type x4 to establish tonnage limits. Also throw the Raptor II in here. Battle Lance - Again, simple. An experienced player will probably win against you, but inexperienced or plain unlucky opponents will be. King Crab 2 is a missile boat: 2 LRM 20 (4 tons of ammo), 2 SRM4 (2 tons ammo), missile TTS of course, 4 m-Lasers, 8 additional heat sinks, another lancer in the cockpit. Inner Sphere: Mech or vehicle lance: 4 units. Kept hidden by the supposedly politically neutral organization until after the , the Guards were a force on par with the militaries of the . 2 gauss, 2 PPCs, and 4 medium lasers on a 100 ton frame. Also adds an interesting challenge/restriction to manage during campaign play. Hello All! Anyone have this achievement and willing to play a quick multiplayer match to share the love? cheers, MadFor Classic Battletech, I think most "standard" games use Battle Value 2 (BV2). So my most used lance compostion throughout most of the game is to have 2 long ranged mechs (Usually the 2 mechs I can fit the most amount of LRMs on, but occasionally I'll put a AC/10+ or Gauss if I have it on. Hi folks! I wanted to share the final set of revisions to our MechWarrior abilities in BATTLETECH 1. I thought there was enough depth to Alpha strike to keep things interesting, especially if you dive into more of the optional rules like ammo types and lance composition/pilot abilities. Lances are purpose-built to the needs of the mission just like a military MTOE IRL. Without turrets, it was like playing a dogfighting game like X-Wing. Nova — 1 'Mech Star and 1. The two "medium" lances will have to be 3 mediums / 1 heavy each. 99. any lance composition reccomendations?. You have the Catapult for fire support; the Battlemaster as a short-range tank to go up the centre; the Thunderbolt as a secondary tank with a versatile weapon set; and the Wolverine to flank around. We also use this in conjunction with BV limits. misterzigger • 1 yr. . It takes 61 damage to kill any mech in the game if they're unguarded and the AC/10 can have 65 or 70 damage with the +damage variants. All Systems Nominal. A BattleMech formation which has all the comms and other electronics to command a greater BattleMech or even overall military formation. Light lance: medium and light mechs. Right now most often my lance composition is just one mech with a jumpy long range setup, or I may try something like two mechs for an Attack & Defend or Base Defense mission. The Assault Lance Pack is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. I dropped a full lance. Battle Lances are best when they are faster/more mobile than average, and have more armor. All things BattleTech, including the tabletop games, miniatures, fiction and video games. Makes for more even matches. Battle Lances are best when they are faster/more mobile than average,. Level IIs are generally the largest unit deployed on low-risk. 5 skull and tear apart slow lumbering assault mechs at range with ER weapons. Hit me up for BattleTech in the WV Panhandle! Alzer. The Inner Sphere Striker Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. « Reply #1 on: 04 October 2021, 17:59:26 » "I have the Commanders Ed book, and under the Lance/Star/Level II section it states Inner Sphere Lances are 4 Mechs or Vehicles,. They dont miss, theyre that good. Alpha Strike is a great way to get people into Battletech and play through some quick games. A battalion is 3 companies, and sometimes a command lance. Neutronium95. Frequently bought together. Premium Powerups Explore Gaming. Rules [] First Succession War []. 9. I'm a very critical person when it comes to mods, but this is very polished. This is regardless if IS lance, Clan star, or CS/WOB level II. 5) but compensates with more heavies, Capelleans iirc are standard, Kurita has far fewer mediums (20%) and large amounts of lights (40%) and heavies (30%). ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. First Succession War []. I like both but it's easier to get others into alpha strike so I play that more. but it really depends on your lance composition. , light,. located in an island. 29. It also employs its lighter machines with the Command Lance's light 'Mechs for scouting assignments. Originally serving as clandestine black ops forces, then garrison troops for ComStar's compounds, they eventually shifted towards a role as defenders. Be prepared to do this 3 times, and adjust your lance composition(s) to each deficit level. At least 50 percent of the Striker/Cavalry. A full 5 batallion regiment was the only number of mechs that would divide fairly evenly and i assumed that mech chassies would be evenly spread to maximize the take all comers aproach to. Depending on who you are up against urbie heavy matches can be hilarious. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new MechWarrior Cards. BATTLETECH is a complex turn-based strategy game.